Commits

Chong Zhang authored 23d62fd37dc
Do not do setSurface on window size changes Surface should only be invalidated when surface generation changed (which we're already doing). Window size change doesn't always imply a surface change. During a drag-resizing action, the window size is constantly changing but the surface remains the same. setSurface could take 12ms+ each frame and cause frame drops. bug: 23793966 Change-Id: Iac0456122e8916cf06b1a7a0940584ab4bf4065d