Commits

Adam Powell authored 40a67888f91
Cache Scene objects by layout ID on the scene root The current tracking of scene objects in a static ThreadLocal is problematic as it leaks the Context associated with the SceneRoot and returns the wrong Scene object if the same layout ID is used across different scene roots. Track Scene objects on the scene root view instead to avoid these issues. Change-Id: I891986897f757f2666897c937b5ebb0ed1d531c1