Commits

Colin Cross authored 637dbfcaf0a
Use virtual screen size to determine lowmemorykiller tuning Use the virtual screen resolution returned by getBaseDisplaySize instead of the physical screen resolution returned by getInitialDisplaySize. The memory required by apps will scale with graphics buffer size, which are generally relative to the virtual screen resolution. Change-Id: I0476e4afad99eca2f4f56042a8dbef5b3c7889db