Commits


Ashok Bhat authored and David Butcher committed b091d47a2e3
AArch64: Use long for pointers in BitmapRegionDecoder For storing pointers, long is used in BitmapRegionDecoder class, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) In addition, Graphics.cpp has been changed to work with modified BitmapRegionDecoder. Change-Id: Id54087dd3bfb29577e8b762e70946793369dc701 Signed-off-by: Ashok Bhat <ashok.bhat@arm.com> Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>