Commits

Alan Viverette authored d633ca417d3
Apply VectorDrawable density scaling before applying theme Refactors density handling to look more similar to GradientDrawable's implementation, which should make things easier to maintain. We no longer update density directly in updateStateFromTypedArray, instead handling it in applyTheme() and inflate(). Lazily calculates local density-dependent dimensions and invalidates when the constant state density changes, which should ensure a random call to applyTheme() will still result in the correct intrinsic dimensions. Change-Id: I726878a6cd75d38a550637e3e7a7b6bc68bcaf6d